100 Endgames You Must Know: Vital Lessons for Every Chess Player

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100 Endgames You Must Know: Vital Lessons for Every Chess Player

100 Endgames You Must Know: Vital Lessons for Every Chess Player

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The beginning chapters were fantastic, but as the book progresses, the difficulty and impracticality of actually memorizing these endgames becomes a reality. Some of the endgames are really hard to learn (the ones with the rooks) but it is an useful tool to come back to, after a misjudged endgame. De la Villa's "100 Endgames you must know", though apparently a good book seems to have been plagued by an abundance of typos and mistakes as detailed in this blogpost.

100 Endgames You Must Know (PDFDrive) - Free Download PDF [PDF] 100 Endgames You Must Know (PDFDrive) - Free Download PDF

That site setting up the board was a huge time-saver, and made study much easier (although some positions still warranted more consideration, so I'd set then up in an engine or put them on the board). So far, a great book and in my opinion the single most valuable (and it's not close) addition to the chessable library.They change a couple of pictures, rephrase a few words here and there, add a nicer shinier cover and here it comes "n-th edition, revised only for 15. Forward Chess is an interactive Chess e-book reader for mobile (iOS and Android) and desktop (Windows and Mac). Please remember it can take some time for your bank or credit card company to process and post the refund too. If you really have no patience for endgames, at least read Jesus de la Villa's '100 Endgames You Must Know'.

ChessGeek - 100 Endgames You Must Know

If you haven't made a purchase yet, for more depth I'd invite you to consider Starting Out: Pawn Endgames, Starting Out: Minor Piece Endgames and Starting Out: Rook Endgames by Everyman Publishing. If some of them almost never occur, at the very least the book should make it clear which ones are must know and which ones are optional. De la Villa is the author of the world-famous bestsellers 100 Endgames You Must Know and The 100 Endgames You Must Know Workbook. I agree that the more comprehensive works such as Dvoretsky's Endgame Manual and Averbakh's Chess Endings: Essential Knowledge should be left until you're at least 2000 ELO.Addeddate 2019-09-04 15:43:18 Filename Chessbook - Jesus De la Villa - 100 Endgames You Must Know (2008). So although the culprit in this case has been the 2nd edition, maybe it does make sense to go for the latest edition. My own assessment of Silman's material is that while it has rich instructive content, I find the style of presentation (cynical, demeaning of the players at times) unappealing. Our resources are crucial for knowledge lovers everywhere—so if you find all these bits and bytes useful, please pitch in.

100 Endgames You Must Know: Vital Lessons for Every Chess Player 100 Endgames You Must Know: Vital Lessons for Every Chess Player

Not only that, it will also make you remember themes of other endgame books easier, since it builds a very strong endgame basics for all it's readers. We understand that not everyone can donate right now, but if you can afford to contribute, we promise it will be put to good use. Instead of trying to teach you all the theoretical endgames a professional should know, it focuses on the most important endgames (organized by type), making it a lot easier for the club player to digest.Jesus de la Villa's book comes highly-recommended by a coach (a Russian IM) whom I approached about this question.



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